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SHAKA AGINA

CINEMATOGRAPHER
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The Importance of Documenting

May 22, 2018

Documentary as a form is a powerful tool that we as humans, have been using for an extremely long time.  I recently became passionately-obsessive with documenting moments that would serve others and by extension my self. Allow me to become self indulgent for a moment:- for the past few months my photography has moved away from planned captures to more of a impromptu reportage-stance. I take pictures because I want to remind my self what it felt like to see that moment, that frame, that smile, that argument, that light. In the hopes that I would be able to capture the essence and allow others to feel-see, albeit never 1 to 1. 

As much as it may bring me fulfillment, my hope is that what I document is paid forward, for others to see and experience now and later. Not everything but the select few I choose to display. Which brings me to my next point, the quality of documentation. I have no set bar or standard to give you, nor do I have a rule book to have you reference. You should document to your highest standard. At the point at which you feel your findings are a suitable level for others to peruse, release them. Do not compare nor hesitate, just put forward your findings and rest is to the ether.      

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Above (and below) are previews from a journal which took place during the filming of Are We Dead Yet. At that time I was a camera trainee on the main camera department. I would spend my time hanging back on set during downtime (whenever I could really) and observe, wishing I had my camera on hand to capture what I would now call the Frames of Life. Luckily the DIT (Data Imaging Technician) Simon Van Parjis, had his FUJI Xt20 at hand and let me use it here and there during the shoot. For me, being able to capture each persona on set was new and breath taking, spending up to 3 weeks with most of them - seeing them when tired, hungry, happy, energetic, moody, calm, focused and ready to do what they love - was nothing short of pulling the heart strings in my eye.

The more the time spent with them, the more the natural their Frames of Life came to be. I would eventually learn to capture them in their "Habitual Frames" in hopes that I would be able to convey them, to others, onlookers. As the more time would progress I took less and less pictures, learning to filter out other frames but their habitual frame. 

However that is my terminolgy and my approach to documenting, I would urge you to go out and try your own language an genreate an approach and in time you will further our ability as human beings to convey and communicate. 

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Lastly, documentation is as good as the horse it came riding in on. For a long time I have pushing my efforts to document across social media platforms such as Instagram, which would have me believe that I was achieving the goal of, documenting frames that I felt were worthy of public viewing for now and near future. However after a conversation with a Cinematographer by the name of Hunter Daly - On metrification of work posted online, among other things - the one thing that stuck out to me was the point on tangibility. I had never thought of making my documentation tangible, something to hold, a tactile representation of my thoughts and process.

I can proudly say that I'm an advocate for tangibility in the real world - this is not to say that social platforms are no good, it is just that I would now not put too much stock into using it as my sole device of documenting. 

Even if one person were to see what I have offered unto the collective pot that is the ether, my mission would be accomplished. Go out there and document. Be it pictures, literature or music. Do so.  

In Personal, Cinematography
2 Comments

Calvin Klein's Obsessed, A Fashion Film

August 20, 2017

Obsession. That iconic fragrance campaign pivoted on an idea radical in its simplicity: Instead of fabricating romance for marketing’s sake, what if you document it? Klein himself tapped the rising photographer and muse—then inseparable and in love—sending the couple off to Jost Van Dyke, in the British Virgin Islands, where they camped out at a beachfront ruin for 10 days. [Vouge]

After seeing this Ad around on YouTube and Instagram I wondered if there was more to it than just 30 seconds clips. Perusing, I found 7 of them and decided to collate them to produce this short film - which seems to sell the idea of the campaign a bit better but more so the story behind it. The relationship between a photographer and his model. All footage was shot by Mario Sorrenti, but rearranged by myself. With an addition of a music track to compliment the film as well as corrections regarding film grain. Titling was added for context and orientation.

Personally this is the first time an Ad has reached deep and gripped me. The sheer rawness of and innocence of the young Kate Moss traversing the beach whilst her lover, come photographer captures and documents her. This footage was shot in 1993 only being released now after its still(s) counter-part was received with praise during the initial launch of the campaign. I am all for such campaigns where the talent / subject is not doctored, but rather captured and documented in a way that is true to their nature. I just thought I would share it with you all, and present it in a way that speaks volumes. This is a powerful peace of art. A showcase of the young naivete soul. Cherished with words of love. I'm mesmerised.

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In Personal, Misc
1 Comment

BLADE RUNNER 2049 TRAILER GRABS & BREAK DOWN!

July 19, 2017

Warner brothers just dropped the official trailers (#1 - #4) for Blade Runner 2049 and it looks beautiful.  Director Denis Villenueve is back with frequent collaborator, Roger Deakins (Cinematographer) for the second installment of the series. Surprisingly the film has taken a unexpected departure from its predecessor. Going from a grungy cyberpunk vibe to a cleaner aesthetic; in all honesty it does take place 20 years into the future of the original movie - hence why the change? Thats another topic for another time. We're here to look at Villeneuve techniques and style, plus Deakins' cinematography. Shot on the ARRI ALEX XT STUDIO accompanied by ZEISS MASTER PRIME lenses. Since the film is not out yet I'll be looking at grabs from the official trailer #1 and #4 (2 and 3 are pretty much the same) and breaking down some techniques, composition, lighting and anything interesting that comes to mind (albeit lightly). In advance forgive my ramblings : )

 

Composition study

Symmetry symmetry symmetry.  Lots and lots of it. A lot the 'Formal' scenes utilise symmetry in conventional and unconventional ways. Looking at the grab below: we see it being emphasised with the method of repeated shapes and structures throughout the scene. This lend to the typical trop / theme of order / formality / corporate. Production designer Dennis Gasner's superb job in designing the sets really shines through in these scenes. Simple but at the same time engaging.

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Looks like Deakins has gone for a large and soft source (which we'll discuss later) with light coming in from one direction at times. What catches my attention is that the light is being bounced of the surrounding environment to create this gradual spill with a very soft fall off, that leaves some areas in darkness. It rings of "clean" but "unknown" which resonates very well with the "replicant facility" (assumption!) 

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One interesting note I wanted to make: was to bring attention to the symmetry in this scene. From the get go you notice both statues are not entirely symettrucal. Officer K is not walking straight down the middle either. I came up with 2 interpretations for this. 

  1. The framing is a reflection of this abandoned town. Things are off-kilter, displaced, unbalance etc.
  2. Or this is just how he chose to frame it. Maybe a restriction in crane/ studio height. symmetry in mind but details not as important?

Knowing Deakins, it most likely the former. The reason I wanted to bring attention to this scene was often at times we will look at a frame and over think the decisoins made that resulted in the frame. So it always important not to over think but to pay close attention to the details of the frame! 

 

Silhouettes

BD 2049 seems to feature a myriad of silhouettes, a favourite of both Deakins and Villeneuve. In most scenes it looks like Deakins has opted for a big and soft sources to present the silhouettes. Which in turn leads to silhouettes motivated by the environment and atmosphere. This lends to a much more "realistic" image and is aesthetically pleasing too!

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Looking at  Dennis Villenueve's utility belt I'm pretty sure silhouette's are front and center, and are utilised whenever deemed necessary or crucial*. In one instance I noticed a scene that was quite simillar to his past filmography. I made a mental note.

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For example looking at the grab : at first glance it looks like the dam/water (not sure what it is) scene from BD 2049, but actually its from Prisoners (2013). In terms of visual motifs it's almost always used as the characters' internal perspective of the situation, rather than exclusively trying to mold what/how the audience sees the characters. Two birds one stone, but killing the bigger bird with just as small a stone that can kill the smaller bird.

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One prime example of the Villeneuve Silhouette (thats what I'm calling it, coined here first!), is executed perfectly in this scene above, lets call it the detective scene. So Officer K (Ryan Gosling) goes to this unit / house and meets Dave Bautista's Character. From what we've seen, both these characters don't know each other and or have just been  introduced. The Villeneuve Silhouette does well to show that !  Both characters profiles being outlined by the source coming in from the window. Bringing in Deakins into the equation, we see the horizontal real estate of the frame being used to separate the characters with a patch of darkness in the middle. Truly simple, clever and effective. This is why I love cinematography. Its an art of the sub-consciousnesses (say it out loud, try it) and when done right it can be a powerful thing. Hmm I'm smelling a new blog post!  

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Silhouettes are not only utillised in dark scenes. In bright settings they instill the sense of wonder / mystery  and danger / mystery. Above are some grabs showing the polar opposites! Including the grab below.

I cant wait for this film, in fact cant is an understatement! I hope you've enjoyed this ramble-esque piece. I manage to find some behind the scenes grabs so here they are! ( with the surprising use of DSLR to film the miniature scenes)

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Also I thought it would be nice if I could collect all the grabs from the trailer (notable frames) and complie them. I'm more than happy to share the grabs with you guys. 60+ grabs are included in the folder all at 1920 x 800-816 (don't ask). The download link is below!

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DOWNLOAD THE WHOLE SET HERE

In Cinematography, Frame Breakdown
1 Comment

Building the Astro Helmet for Small Utopia.

July 13, 2017

Originally, this helmet was built with another script I wrote in mind - a sci-fi tale, which I hope to still make one day. It took MONTHS, almost a year to find the right shape of motorcycle helmet that could be molded into sc-fi looking get up. While stressful, I was still able to learn about different brands, makes, fixtures, sizes. So there's a plus.

Initially I set out with a design in my head, something sleek with a visor wide enough to fully capture the subjects facial expressions. Space was also quite important to get it to feel like a proper helmet rather than a motor cycle helmet. (If you've worn one before you would know how restrictive the space can be - safety first I guess) 

My Dad helping me test the helmet!

My Dad helping me test the helmet!

I thought it would be a good idea to let people know where i got the helmet and materials from, so they could perhaps build their own.

The Helmet

Pretty Standard motorcycle helmet - except that it has this sleek sci-fi look that is unmatched to my knowledge (would love to be proved wrong!)

 

The LED's

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This particular LED strip was great, it came with a wireless remote and receiver that would allow me to select from a range of colours. Its also programable but I never figured out how to!

 

The Battery pack

Standard battery pack - supplies 12V DC which is important. Prior to this I had purchased a power bank thinking it would be able to supply me with the 12V that i needed, However the output was only 5V! A lesson to make sure the components are compatible together before purchasing them!

And with these Three ingredients you can build the helmet as is! I was planning on adding some torches lamps at the top of the helmet but my "budget" ran out. Maybe sometime later on. A few notes: We (Dad and I) ended up cutting the wires on the LED power supply, towards the mains, and soldered them to the battery pack. That way the helmet would be portable and allow the user to wear them without any hindrance.

Section cut-out to allow for more visor real estate.

Section cut-out to allow for more visor real estate.

The Astro-Helmet required some further modifications - I needed more visor estate for the subject. So we opted (my Dad that is!)  to chop off the plastic at the mouth (marked in red above). It was fairly easy but it did compromise the structural integrity of the jaw piece, but other than that it was still fine!

Here are some more grabs from the test I was performing, LUT - KODAK GOLD GEN 6 FPE (IMPULZ LUTS) 

P.s I dont know whether I was trying to smile or not in that pic below.

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In Technical
2 Comments

RED SCARLET MX CAMERA TEST #1, LATE AFTERNOON OVERCAST.

July 3, 2017

I recently went out to shoot some test footage / monolouge with great Actor and friend Marc Aldridge. T'was a good stretch and luckily for me it was an over cast afternoon with slight ( very slight,) hint of the golden hour light. Which allowed for a mellow soft look. Shot at T 1.4 - 5.6,  I was able to get flattering images! however this test's purpose was to carry out some readings on the noise, which for me is an issue on the Scarlet MX. And find optimal fan settings. Among other things It also served as practice for my never ending pursuit for a utopian workflow as well as grading technique and understanding colour. You can view the test footage down below !

I'm still trying to find the most efficient workflow regarding redRAW footage. But this time round it was graded in DaVinici, rendered to 2K (H.264) from 4K files. Then taken into Premiere Pro for a quick cut and title. I'm also new to the Davinci ecosystem but so far I'm loving it. Leaps and bounds better than Lumetri for me. I've been missing out on much!

The footage was graded starting with the LUT F-8240 from IWLTBAP. Very Versatile all-round LUT that provided a great foundation for me to grade upon. I would definitely suggest you guys  go check out their website luts.iwltbap.com. They have a LUT of LUTS (Lame joke I know). But seriously its such a wide range that would most likely cover any project.  And at 99+ Luts for $25/£20 its a steal! I know this sounds sponsored but its not, I genuinely love the work these guys are doing over there!

Down below are some screens from the test. I was thinking of releasing the R3D files for people to play about with, but since the file size is so large I'll do it per request!

And again, thanks for reading.

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In Technical
2 Comments
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